We come to the end of the course…and the new beginning of rethinking everything digital, media and theory. We began with attempts to understand Mark K. Hansen’s conception of media in the most general sense as not merely an aid to human life, but as fundamental to its evolution. Our very ‘humanness’ through Hansen’s … Continue reading Digital. Media. Theory: Human
While none of this is directly related to our presentations this past week, it is certainly inspired by the cumulative knowledge of the course that we all helped to explore and extend last Thursday: I’ve been watching the BBC’s “Sherlock” series over the course of this quarter and have found myself struck by how often … Continue reading Sherlock and the Case for Embodiment
From the presentations Tuesday, it seems that a certain variety of skepticism still hangs over the digital humanities. As I said in the presentation, no one wants to be the library that went all-in on laserdisc. At the same time, there’s an incredible pressure on humanists to embrace technology either out of an enthusiastic technophilia … Continue reading Last Minute Thoughts: What Can Digital Humanities Learn From Digital Media?
The penultimate presentation had us looking at Digital Humanities (DH). We were instructed to select a text from In the Shadow of the Digital Humanities and provide information back to the group about the topic and position of the paper. Selecting Digital Humanities for the Next Five Minutes by Rita Raley, we relayed the author’s … Continue reading The future for us. The future for the Digital Humanities.
At the 2013 MLA panel entitled “The Dark Side of the Digital Humanities”, Richard Grusin said these words: The digital humanities has emerged as ‘the next big thing’ at the same moment that the neoliberalization and corporatization of higher education has intensified in the first decades of the twenty-first century (Kirschenbaum 47). During my undergraduate … Continue reading Digital Humanities: The Tool of Neo-Liberalism? Some Thoughts
While much of our discussion around WoW and Nakamura’s article talks about the lack of race in the game itself, I would instead argue that racial logic is essential to the game. One of the first things that one chooses upon starting the game (along with gender) is your character’s Race. I’m making this a … Continue reading Race in WoW: Built-In Logic
Before we hurtle into all things digital humanities, I wanted to chime in on last Thursday’s post-class discussion concerning Lisa Nakamura’s essay, “Don’t Hate the Player, Hate the Game: The Racialization of Labor in World of Warcraft.” Specifically, the piece left me reflecting on the astute observations made in class (by Tien-Tien and Dan if I’m not … Continue reading Beyond the Subject: Imagining Games Not Modeled on Traditional Societal Structures